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Typedefs | |
| typedef int(* | FishSoundDecoded_Float )(FishSound *fsound, float *pcm[], long frames, void *user_data) |
| Signature of a callback for libfishsound to call when it has decoded PCM audio data, and you want this provided as non-interleaved floats. | |
| typedef int(* | FishSoundDecoded_FloatIlv )(FishSound *fsound, float **pcm, long frames, void *user_data) |
| Signature of a callback for libfishsound to call when it has decoded PCM audio data, and you want this provided as interleaved floats. | |
Functions | |
| int | fish_sound_set_decoded_float (FishSound *fsound, FishSoundDecoded_Float decoded, void *user_data) |
| Set the callback for libfishsound to call when it has a block of decoded PCM audio ready, and you want this provided as non-interleaved floats. | |
| int | fish_sound_set_decoded_float_ilv (FishSound *fsound, FishSoundDecoded_FloatIlv decoded, void *user_data) |
| Set the callback for libfishsound to call when it has a block of decoded PCM audio ready, and you want this provided as interleaved floats. | |
| long | fish_sound_decode (FishSound *fsound, unsigned char *buf, long bytes) |
| Decode a block of compressed data. | |
| typedef int(* FishSoundDecoded_Float)(FishSound *fsound, float *pcm[], long frames, void *user_data) |
Signature of a callback for libfishsound to call when it has decoded PCM audio data, and you want this provided as non-interleaved floats.
| fsound | The FishSound* handle | |
| pcm | The decoded audio | |
| frames | The count of frames decoded | |
| user_data | Arbitrary user data |
| FISH_SOUND_CONTINUE | Continue decoding | |
| FISH_SOUND_STOP_OK | Stop decoding immediately and return control to the fish_sound_decode() caller | |
| FISH_SOUND_STOP_ERR | Stop decoding immediately, purge buffered data, and return control to the fish_sound_decode() caller |
| typedef int(* FishSoundDecoded_FloatIlv)(FishSound *fsound, float **pcm, long frames, void *user_data) |
Signature of a callback for libfishsound to call when it has decoded PCM audio data, and you want this provided as interleaved floats.
| fsound | The FishSound* handle | |
| pcm | The decoded audio | |
| frames | The count of frames decoded | |
| user_data | Arbitrary user data |
| FISH_SOUND_CONTINUE | Continue decoding | |
| FISH_SOUND_STOP_OK | Stop decoding immediately and return control to the fish_sound_decode() caller | |
| FISH_SOUND_STOP_ERR | Stop decoding immediately, purge buffered data, and return control to the fish_sound_decode() caller |
| long fish_sound_decode | ( | FishSound * | fsound, | |
| unsigned char * | buf, | |||
| long | bytes | |||
| ) |
Decode a block of compressed data.
No internal buffering is done, so a complete compressed audio packet must be passed each time.
| fsound | A FishSound* handle (created with mode FISH_SOUND_DECODE) | |
| buf | A buffer containing a compressed audio packet | |
| bytes | A count of bytes to decode (i.e. the length of buf) |
| FISH_SOUND_ERR_STOP_OK | Decoding was stopped by a FishSoundDecode* callback returning FISH_SOUND_STOP_OK before any input bytes were consumed. This will occur when PCM is decoded from previously buffered input, and stopping is immediately requested. | |
| FISH_SOUND_ERR_STOP_ERR | Decoding was stopped by a FishSoundDecode* callback returning FISH_SOUND_STOP_ERR before any input bytes were consumed. This will occur when PCM is decoded from previously buffered input, and stopping is immediately requested. |
| int fish_sound_set_decoded_float | ( | FishSound * | fsound, | |
| FishSoundDecoded_Float | decoded, | |||
| void * | user_data | |||
| ) |
Set the callback for libfishsound to call when it has a block of decoded PCM audio ready, and you want this provided as non-interleaved floats.
| fsound | A FishSound* handle (created with mode FISH_SOUND_DECODE) | |
| decoded | The callback to call | |
| user_data | Arbitrary user data to pass to the callback |
| int fish_sound_set_decoded_float_ilv | ( | FishSound * | fsound, | |
| FishSoundDecoded_FloatIlv | decoded, | |||
| void * | user_data | |||
| ) |
Set the callback for libfishsound to call when it has a block of decoded PCM audio ready, and you want this provided as interleaved floats.
| fsound | A FishSound* handle (created with mode FISH_SOUND_DECODE) | |
| decoded | The callback to call | |
| user_data | Arbitrary user data to pass to the callback |
1.5.3