| _applySceneAnimations(void) | Ogre::SceneManager | [virtual] |
| _findVisibleObjects(Camera *cam, bool onlyShadowCasters) | Ogre::BspSceneManager | [virtual] |
| _notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | [virtual] |
| _notifyObjectDetached(const MovableObject *mov) | Ogre::BspSceneManager | |
| _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos) | Ogre::BspSceneManager | |
| _populateLightList(const Vector3 &position, Real radius, LightList &destList) | Ogre::SceneManager | [virtual] |
| _queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | [virtual] |
| _renderScene(Camera *camera, Viewport *vp, bool includeOverlays) | Ogre::SceneManager | [virtual] |
| _renderVisibleObjects(void) | Ogre::BspSceneManager | [virtual] |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | [virtual] |
| _updateSceneGraph(Camera *cam) | Ogre::SceneManager | [virtual] |
| addBoundingBox(const AxisAlignedBox &aab, bool visible) | Ogre::BspSceneManager | [protected] |
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | [virtual] |
| addSpecialCaseRenderQueue(RenderQueueGroupID qid) | Ogre::SceneManager | [virtual] |
| AnimationIterator typedef | Ogre::SceneManager | |
| AnimationList typedef | Ogre::SceneManager | [protected] |
| AutoTrackingSceneNodes typedef | Ogre::SceneManager | [protected] |
| BillboardSetIterator typedef | Ogre::SceneManager | |
| BillboardSetList typedef | Ogre::SceneManager | [protected] |
| BoxPlane enum name | Ogre::SceneManager | [protected] |
| BP_BACK enum value | Ogre::SceneManager | [protected] |
| BP_DOWN enum value | Ogre::SceneManager | [protected] |
| BP_FRONT enum value | Ogre::SceneManager | [protected] |
| BP_LEFT enum value | Ogre::SceneManager | [protected] |
| BP_RIGHT enum value | Ogre::SceneManager | [protected] |
| BP_UP enum value | Ogre::SceneManager | [protected] |
| BspSceneManager() | Ogre::BspSceneManager | |
| cacheGeometry(unsigned int *pIndexes, const StaticFaceGroup *faceGroup) | Ogre::BspSceneManager | [protected] |
| CameraIterator typedef | Ogre::SceneManager | |
| CameraList typedef | Ogre::SceneManager | [protected] |
| clearScene(void) | Ogre::BspSceneManager | [protected, virtual] |
| clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | [virtual] |
| createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createAnimation(const String &name, Real length) | Ogre::SceneManager | [virtual] |
| createAnimationState(const String &animName) | Ogre::SceneManager | [virtual] |
| createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | [virtual] |
| createCamera(const String &name) | Ogre::SceneManager | [virtual] |
| createEntity(const String &entityName, const String &meshName) | Ogre::SceneManager | [virtual] |
| createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | [virtual] |
| createIntersectionQuery(unsigned long mask=0xFFFFFFFF) | Ogre::BspSceneManager | [virtual] |
| createLight(const String &name) | Ogre::SceneManager | [virtual] |
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF) | Ogre::BspSceneManager | [virtual] |
| createSceneNode(void) | Ogre::BspSceneManager | [virtual] |
| createSceneNode(const String &name) | Ogre::BspSceneManager | [virtual] |
| createShadowTextures(unsigned short size, unsigned short count, PixelFormat fmt) | Ogre::SceneManager | [protected, virtual] |
| createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName) | Ogre::SceneManager | [protected] |
| createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName) | Ogre::SceneManager | [protected] |
| createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createStaticGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| deriveShadowCasterPass(Pass *pass) | Ogre::SceneManager | [protected] |
| deriveShadowReceiverPass(Pass *pass) | Ogre::SceneManager | [protected] |
| destroyAllAnimations(void) | Ogre::SceneManager | [virtual] |
| destroyAllAnimationStates(void) | Ogre::SceneManager | [virtual] |
| destroyAnimation(const String &name) | Ogre::SceneManager | [virtual] |
| destroyAnimationState(const String &name) | Ogre::SceneManager | [virtual] |
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | [virtual] |
| destroySceneNode(const String &name) | Ogre::SceneManager | [virtual] |
| EntityIterator typedef | Ogre::SceneManager | |
| EntityList typedef | Ogre::SceneManager | [protected] |
| estimateWorldGeometry(const String &filename) | Ogre::BspSceneManager | [virtual] |
| FaceGroupSet typedef | Ogre::BspSceneManager | [protected] |
| findLightsAffectingFrustum(const Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| findShadowCastersForLight(const Light *light, const Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| fireRenderQueueEnded(RenderQueueGroupID id) | Ogre::SceneManager | [protected] |
| fireRenderQueueStarted(RenderQueueGroupID id) | Ogre::SceneManager | [protected] |
| freeMemory(void) | Ogre::BspSceneManager | [protected] |
| getAmbientLight(void) const | Ogre::SceneManager | |
| getAnimation(const String &name) const | Ogre::SceneManager | [virtual] |
| getAnimationIterator(void) | Ogre::SceneManager | |
| getAnimationState(const String &animName) | Ogre::SceneManager | [virtual] |
| getAnimationStateIterator(void) | Ogre::SceneManager | |
| getBillboardSet(const String &name) | Ogre::SceneManager | [virtual] |
| getBillboardSetIterator(void) | Ogre::SceneManager | |
| getCamera(const String &name) | Ogre::SceneManager | [virtual] |
| getCameraIterator(void) | Ogre::SceneManager | |
| getEntity(const String &name) | Ogre::SceneManager | [virtual] |
| getEntityIterator(void) | Ogre::SceneManager | |
| getFogColour(void) const | Ogre::SceneManager | [virtual] |
| getFogDensity(void) const | Ogre::SceneManager | [virtual] |
| getFogEnd(void) const | Ogre::SceneManager | [virtual] |
| getFogMode(void) const | Ogre::SceneManager | [virtual] |
| getFogStart(void) const | Ogre::SceneManager | [virtual] |
| getLevel(void) | Ogre::BspSceneManager | |
| getLight(const String &name) | Ogre::SceneManager | [virtual] |
| getLightIterator(void) | Ogre::SceneManager | |
| getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | [virtual] |
| getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | [virtual] |
| getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | [virtual] |
| getRenderQueue(void) | Ogre::SceneManager | [virtual] |
| getRootSceneNode(void) const | Ogre::SceneManager | [virtual] |
| getSceneNode(const String &name) const | Ogre::SceneManager | [virtual] |
| getShadowColour(void) const | Ogre::SceneManager | [virtual] |
| getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | [virtual] |
| getShadowFarDistance(void) const | Ogre::SceneManager | [virtual] |
| getShadowIndexBufferSize(void) const | Ogre::SceneManager | [virtual] |
| getShadowTechnique(void) const | Ogre::SceneManager | [virtual] |
| getShadowTextureCount(void) const | Ogre::SceneManager | |
| getShadowTexturePixelFormat(void) const | Ogre::SceneManager | |
| getShadowTextureSelfShadow(void) const | Ogre::SceneManager | [virtual] |
| getShadowTextureSize(void) const | Ogre::SceneManager | |
| getShowBoundingBoxes() const | Ogre::SceneManager | [virtual] |
| getShowDebugShadows(void) const | Ogre::SceneManager | [virtual] |
| getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | [virtual] |
| getStaticGeometry(const String &name) const | Ogre::SceneManager | [virtual] |
| getSuggestedViewpoint(bool random=false) | Ogre::BspSceneManager | [virtual] |
| getWorldGeometryRenderQueue(void) | Ogre::SceneManager | [virtual] |
| hasOption(const String &strKey) const | Ogre::SceneManager | [virtual] |
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| initRenderQueue(void) | Ogre::SceneManager | [protected, virtual] |
| initShadowVolumeMaterials(void) | Ogre::SceneManager | [protected, virtual] |
| IRS_AMBIENT enum value | Ogre::SceneManager | |
| IRS_DECAL enum value | Ogre::SceneManager | |
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_PER_LIGHT enum value | Ogre::SceneManager | |
| IRS_RENDER_MODULATIVE_PASS enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isRenderQueueToBeProcessed(RenderQueueGroupID qid) | Ogre::SceneManager | [virtual] |
| LightIterator typedef | Ogre::SceneManager | |
| mAABGeometry | Ogre::BspSceneManager | [protected] |
| mAmbientLight | Ogre::SceneManager | [protected] |
| mAnimationsList | Ogre::SceneManager | [protected] |
| mAnimationStates | Ogre::SceneManager | [protected] |
| manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | [virtual] |
| MaterialFaceGroupMap typedef | Ogre::BspSceneManager | [protected] |
| mAutoParamDataSource | Ogre::SceneManager | [protected] |
| mAutoTrackingSceneNodes | Ogre::SceneManager | [protected] |
| mBillboardSets | Ogre::SceneManager | [protected] |
| mBspResMgr | Ogre::BspSceneManager | [protected] |
| mCamChanged | Ogre::SceneManager | [protected] |
| mCameraInProgress | Ogre::SceneManager | [protected] |
| mCameras | Ogre::SceneManager | [protected] |
| mCurrentShadowTexture | Ogre::SceneManager | [protected] |
| mCurrentViewport | Ogre::SceneManager | [protected] |
| mDebugShadows | Ogre::SceneManager | [protected] |
| mDestRenderSystem | Ogre::SceneManager | [protected] |
| mDisplayNodes | Ogre::SceneManager | [protected] |
| mEntities | Ogre::SceneManager | [protected] |
| mFaceGroupSet | Ogre::BspSceneManager | [protected] |
| mFiniteExtrusionParams | Ogre::SceneManager | [protected] |
| mFogColour | Ogre::SceneManager | [protected] |
| mFogDensity | Ogre::SceneManager | [protected] |
| mFogEnd | Ogre::SceneManager | [protected] |
| mFogMode | Ogre::SceneManager | [protected] |
| mFogStart | Ogre::SceneManager | [protected] |
| mFullScreenQuad | Ogre::SceneManager | [protected] |
| mIlluminationStage | Ogre::SceneManager | [protected] |
| mInfiniteExtrusionParams | Ogre::SceneManager | [protected] |
| mLevel | Ogre::BspSceneManager | [protected] |
| mLights | Ogre::SceneManager | [protected] |
| mLightsAffectingFrustum | Ogre::SceneManager | [protected] |
| mMatFaceGroupMap | Ogre::BspSceneManager | [protected] |
| mMovablesForRendering | Ogre::BspSceneManager | [protected] |
| MovablesForRendering typedef | Ogre::BspSceneManager | [protected] |
| mRenderOp | Ogre::BspSceneManager | [protected] |
| mRenderQueue | Ogre::SceneManager | [protected] |
| mRenderQueueListeners | Ogre::SceneManager | [protected] |
| mSceneNodes | Ogre::SceneManager | [protected] |
| mSceneRoot | Ogre::SceneManager | [protected] |
| mShadowCasterAABBQuery | Ogre::SceneManager | [protected] |
| mShadowCasterList | Ogre::SceneManager | [protected] |
| mShadowCasterPlainBlackPass | Ogre::SceneManager | [protected] |
| mShadowCasterQueryListener | Ogre::SceneManager | [protected] |
| mShadowCasterSphereQuery | Ogre::SceneManager | [protected] |
| mShadowColour | Ogre::SceneManager | [protected] |
| mShadowDebugPass | Ogre::SceneManager | [protected] |
| mShadowDirLightExtrudeDist | Ogre::SceneManager | [protected] |
| mShadowFarDist | Ogre::SceneManager | [protected] |
| mShadowFarDistSquared | Ogre::SceneManager | [protected] |
| mShadowIndexBuffer | Ogre::SceneManager | [protected] |
| mShadowIndexBufferSize | Ogre::SceneManager | [protected] |
| mShadowMaterialInitDone | Ogre::SceneManager | [protected] |
| mShadowModulativePass | Ogre::SceneManager | [protected] |
| mShadowReceiverPass | Ogre::SceneManager | [protected] |
| mShadowStencilPass | Ogre::SceneManager | [protected] |
| mShadowTechnique | Ogre::SceneManager | [protected] |
| mShadowTextureCasterVPDirty | Ogre::SceneManager | [protected] |
| mShadowTextureCount | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterPass | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterVertexProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterVPParams | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverPass | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverVertexProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverVPParams | Ogre::SceneManager | [protected] |
| mShadowTextureFadeEnd | Ogre::SceneManager | [protected] |
| mShadowTextureFadeStart | Ogre::SceneManager | [protected] |
| mShadowTextureFormat | Ogre::SceneManager | [protected] |
| mShadowTextureOffset | Ogre::SceneManager | [protected] |
| mShadowTextureReceiverVPDirty | Ogre::SceneManager | [protected] |
| mShadowTextures | Ogre::SceneManager | [protected] |
| mShadowTextureSelfShadow | Ogre::SceneManager | [protected] |
| mShadowTextureSize | Ogre::SceneManager | [protected] |
| mShadowUseInfiniteFarPlane | Ogre::SceneManager | [protected] |
| mShowBoundingBoxes | Ogre::SceneManager | [protected] |
| mShowNodeAABs | Ogre::BspSceneManager | [protected] |
| mSkyBoxDrawFirst | Ogre::SceneManager | [protected] |
| mSkyBoxEnabled | Ogre::SceneManager | [protected] |
| mSkyBoxEntity | Ogre::SceneManager | [protected] |
| mSkyBoxNode | Ogre::SceneManager | [protected] |
| mSkyBoxOrientation | Ogre::SceneManager | [protected] |
| mSkyDomeDrawFirst | Ogre::SceneManager | [protected] |
| mSkyDomeEnabled | Ogre::SceneManager | [protected] |
| mSkyDomeEntity | Ogre::SceneManager | [protected] |
| mSkyDomeNode | Ogre::SceneManager | [protected] |
| mSkyDomeOrientation | Ogre::SceneManager | [protected] |
| mSkyPlane | Ogre::SceneManager | [protected] |
| mSkyPlaneDrawFirst | Ogre::SceneManager | [protected] |
| mSkyPlaneEnabled | Ogre::SceneManager | [protected] |
| mSkyPlaneEntity | Ogre::SceneManager | [protected] |
| mSkyPlaneNode | Ogre::SceneManager | [protected] |
| mSpecialCaseQueueList | Ogre::SceneManager | [protected] |
| mSpecialCaseQueueMode | Ogre::SceneManager | [protected] |
| mStaticGeometryList | Ogre::SceneManager | [protected] |
| mWorldGeometryRenderQueue | Ogre::SceneManager | [protected] |
| PrefabType enum name | Ogre::SceneManager | |
| prepareShadowTextures(Camera *cam, Viewport *vp) | Ogre::SceneManager | [protected, virtual] |
| processVisibleLeaf(BspNode *leaf, Camera *cam, bool onlyShadowCasters) | Ogre::BspSceneManager | [protected] |
| PT_PLANE enum value | Ogre::SceneManager | |
| removeAllBillboardSets(void) | Ogre::SceneManager | [virtual] |
| removeAllCameras(void) | Ogre::SceneManager | [virtual] |
| removeAllEntities(void) | Ogre::SceneManager | [virtual] |
| removeAllLights(void) | Ogre::SceneManager | [virtual] |
| removeAllStaticGeometry(void) | Ogre::SceneManager | [virtual] |
| removeBillboardSet(BillboardSet *set) | Ogre::SceneManager | [virtual] |
| removeBillboardSet(const String &name) | Ogre::SceneManager | [virtual] |
| removeCamera(Camera *cam) | Ogre::SceneManager | [virtual] |
| removeCamera(const String &name) | Ogre::SceneManager | [virtual] |
| removeEntity(Entity *ent) | Ogre::SceneManager | [virtual] |
| removeEntity(const String &name) | Ogre::SceneManager | [virtual] |
| removeLight(const String &name) | Ogre::SceneManager | [virtual] |
| removeLight(Light *light) | Ogre::SceneManager | [virtual] |
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | [virtual] |
| removeSpecialCaseRenderQueue(RenderQueueGroupID qid) | Ogre::SceneManager | [virtual] |
| removeStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | [virtual] |
| removeStaticGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| renderBasicQueueGroupObjects(RenderQueueGroup *pGroup) | Ogre::SceneManager | [protected, virtual] |
| renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| renderObjects(const RenderPriorityGroup::SolidRenderablePassMap &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| renderObjects(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| renderQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| RenderQueueListenerList typedef | Ogre::SceneManager | [protected] |
| renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | [protected] |
| renderShadowVolumesToStencil(const Light *light, const Camera *cam) | Ogre::SceneManager | [protected, virtual] |
| renderSingleObject(Renderable *rend, Pass *pass, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| renderStaticGeometry(void) | Ogre::BspSceneManager | [protected] |
| renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | [protected, virtual] |
| renderTransparentShadowCasterObjects(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| SceneLightList typedef | Ogre::SceneManager | [protected] |
| SceneManager() | Ogre::SceneManager | |
| SceneNodeList typedef | Ogre::SceneManager | [protected] |
| SCRQM_EXCLUDE enum value | Ogre::SceneManager | |
| SCRQM_INCLUDE enum value | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &colour) | Ogre::SceneManager | |
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | [virtual] |
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
| setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | [virtual] |
| setPass(Pass *pass) | Ogre::SceneManager | [protected, virtual] |
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | [virtual] |
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | [virtual] |
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | [virtual] |
| setShadowFarDistance(Real distance) | Ogre::SceneManager | [virtual] |
| setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | [virtual] |
| setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | [virtual] |
| setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | [virtual] |
| setShadowTextureCount(unsigned short count) | Ogre::SceneManager | [virtual] |
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | [virtual] |
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | [virtual] |
| setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | [virtual] |
| setShadowTextureReceiverMaterial(const String &name) | Ogre::SceneManager | [virtual] |
| setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | [virtual] |
| setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8) | Ogre::SceneManager | [virtual] |
| setShadowTextureSize(unsigned short size) | Ogre::SceneManager | [virtual] |
| setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | [virtual] |
| setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | [protected, virtual] |
| setShowDebugShadows(bool debug) | Ogre::SceneManager | [virtual] |
| setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | [virtual] |
| setViewport(Viewport *vp) | Ogre::SceneManager | [protected, virtual] |
| setWorldGeometry(const String &filename) | Ogre::BspSceneManager | [virtual] |
| setWorldGeometryRenderQueue(RenderQueueGroupID qid) | Ogre::SceneManager | [virtual] |
| ShadowCasterList typedef | Ogre::SceneManager | [protected] |
| ShadowTextureList typedef | Ogre::SceneManager | [protected] |
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | [virtual] |
| showNodeBoxes(bool show) | Ogre::BspSceneManager | |
| SpecialCaseRenderQueueList typedef | Ogre::SceneManager | [protected] |
| SpecialCaseRenderQueueMode enum name | Ogre::SceneManager | |
| StaticGeometryList typedef | Ogre::SceneManager | [protected] |
| useRenderableViewProjMode(Renderable *pRend) | Ogre::SceneManager | [protected] |
| validatePassForRendering(Pass *pass) | Ogre::SceneManager | [protected] |
| validateRenderableForRendering(Pass *pass, Renderable *rend) | Ogre::SceneManager | [protected] |
| walkTree(Camera *camera, bool onlyShadowCasters) | Ogre::BspSceneManager | [protected] |
| WORLD_GEOMETRY_QUERY_MASK | Ogre::SceneManager | [static] |
| ~BspSceneManager() | Ogre::BspSceneManager | |
| ~SceneManager() | Ogre::SceneManager | [virtual] |