#include <OgreEntity.h>
Inheritance diagram for Ogre::Entity::EntityShadowRenderable:

Public Member Functions | |
| EntityShadowRenderable (Entity *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, SubEntity *subent, bool isLightCap=false) | |
| ~EntityShadowRenderable () | |
| void | getWorldTransforms (Matrix4 *xform) const |
| Overridden from ShadowRenderable. | |
| const Quaternion & | getWorldOrientation (void) const |
| Overridden from ShadowRenderable. | |
| const Vector3 & | getWorldPosition (void) const |
| Overridden from ShadowRenderable. | |
| HardwareVertexBufferSharedPtr | getPositionBuffer (void) |
| HardwareVertexBufferSharedPtr | getWBuffer (void) |
| void | rebindPositionBuffer (void) |
| Rebind the source positions (for temp buffer users). | |
| bool | isVisible (void) const |
| Overridden from ShadowRenderable. | |
| void | setMaterial (MaterialPtr &mat) |
| Set the material to be used by the shadow, should be set by the caller before adding to a render queue. | |
| const MaterialPtr & | getMaterial (void) const |
| Overridden from Renderable. | |
| void | getRenderOperation (RenderOperation &op) |
| Overridden from Renderable. | |
| RenderOperation * | getRenderOperationForUpdate (void) |
| Get the internal render operation for set up. | |
| Real | getSquaredViewDepth (const Camera *cam) const |
| Overridden from Renderable. | |
| const LightList & | getLights (void) const |
| Overridden from Renderable. | |
| bool | isLightCapSeparate (void) const |
| Does this renderable require a separate light cap? | |
| ShadowRenderable * | getLightCapRenderable (void) |
| Get the light cap version of this renderable. | |
| virtual Technique * | getTechnique (void) const |
| Retrieves a pointer to the Material Technique this renderable object uses. | |
| virtual unsigned short | getNumWorldTransforms (void) const |
| Returns the number of world transform matrices this renderable requires. | |
| virtual bool | useIdentityProjection (void) const |
| Returns whether or not to use an 'identity' projection. | |
| virtual bool | useIdentityView (void) const |
| Returns whether or not to use an 'identity' projection. | |
| virtual SceneDetailLevel | getRenderDetail () const |
| Returns the preferred rasterisation mode of this renderable. | |
| virtual bool | getNormaliseNormals (void) const |
| Returns whether or not this Renderable wishes the hardware to normalise normals. | |
| virtual const PlaneList & | getClipPlanes () const |
| virtual bool | getCastsShadows (void) const |
| Method which reports whether this renderable would normally cast a shadow. | |
| void | setCustomParameter (size_t index, const Vector4 &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
| const Vector4 & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. | |
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
| virtual void | setRenderDetailOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| virtual bool | getRenderDetailOverrideable (void) const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
Protected Types | |
| typedef std::map< size_t, Vector4 > | CustomParameterMap |
Protected Attributes | |
| Entity * | mParent |
| HardwareVertexBufferSharedPtr | mPositionBuffer |
| HardwareVertexBufferSharedPtr | mWBuffer |
| const VertexData * | mOriginalVertexData |
| unsigned short | mOriginalPosBufferBinding |
| SubEntity * | mSubEntity |
| Link to SubEntity, only present if SubEntity has it's own geometry. | |
| MaterialPtr | mMaterial |
| RenderOperation | mRenderOp |
| ShadowRenderable * | mLightCap |
| CustomParameterMap | mCustomParameters |
| bool | mRenderDetailOverrideable |
Static Protected Attributes | |
| const PlaneList | msDummyPlaneList |
Definition at line 231 of file OgreEntity.h.
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Definition at line 251 of file OgreRenderable.h. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::TerrainRenderable. Definition at line 219 of file OgreRenderable.h. References Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::index, and params. |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 154 of file OgreRenderable.h. |
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Definition at line 146 of file OgreRenderable.h. References Ogre::PlaneList. |
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Gets the custom value associated with this Renderable at the given index.
Definition at line 180 of file OgreRenderable.h. References OGRE_EXCEPT. |
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Get the light cap version of this renderable.
Definition at line 85 of file OgreShadowCaster.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 57 of file OgreShadowCaster.h. |
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Returns whether or not this Renderable wishes the hardware to normalise normals.
Reimplemented in Ogre::SubEntity. Definition at line 138 of file OgreRenderable.h. |
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, and Ogre::SubEntity. Definition at line 104 of file OgreRenderable.h. |
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Definition at line 258 of file OgreEntity.h. |
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Returns the preferred rasterisation mode of this renderable.
Reimplemented in Ogre::SubEntity. Definition at line 135 of file OgreRenderable.h. References Ogre::SceneDetailLevel, and Ogre::SDL_SOLID. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 243 of file OgreRenderable.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 59 of file OgreShadowCaster.h. |
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Get the internal render operation for set up.
Definition at line 61 of file OgreShadowCaster.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 69 of file OgreShadowCaster.h. References Ogre::Real. |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 69 of file OgreRenderable.h. |
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Definition at line 259 of file OgreEntity.h. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Does this renderable require a separate light cap?
Definition at line 82 of file OgreShadowCaster.h. |
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Overridden from ShadowRenderable.
Reimplemented from Ogre::ShadowRenderable. |
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Rebind the source positions (for temp buffer users).
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 171 of file OgreRenderable.h. |
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Set the material to be used by the shadow, should be set by the caller before adding to a render queue.
Definition at line 55 of file OgreShadowCaster.h. |
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Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 235 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::BorderRenderable, Ogre::OverlayElement, and Ogre::Rectangle2D. Definition at line 114 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::BorderRenderable, Ogre::OverlayElement, and Ogre::Rectangle2D. Definition at line 124 of file OgreRenderable.h. |
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Definition at line 252 of file OgreRenderable.h. |
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Definition at line 48 of file OgreShadowCaster.h. |
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Definition at line 46 of file OgreShadowCaster.h. |
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Definition at line 242 of file OgreEntity.h. |
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Definition at line 240 of file OgreEntity.h. |
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Definition at line 234 of file OgreEntity.h. |
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Definition at line 236 of file OgreEntity.h. |
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Definition at line 253 of file OgreRenderable.h. |
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Definition at line 47 of file OgreShadowCaster.h. |
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Definition at line 250 of file OgreRenderable.h. |
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Link to SubEntity, only present if SubEntity has it's own geometry.
Definition at line 244 of file OgreEntity.h. |
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Definition at line 238 of file OgreEntity.h. |
Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:36:38 2005