| _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::HardwareBufferManager | [virtual] |
| _forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::HardwareBufferManager | |
| _notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::HardwareBufferManager | |
| _notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::HardwareBufferManager | |
| _releaseBufferCopies(void) | Ogre::HardwareBufferManager | [virtual] |
| allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::HardwareBufferManager | [virtual] |
| BLT_AUTOMATIC_RELEASE enum value | Ogre::HardwareBufferManager | |
| BLT_MANUAL_RELEASE enum value | Ogre::HardwareBufferManager | |
| BufferLicenseType enum name | Ogre::HardwareBufferManager | |
| createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GLHardwareBufferManager | [virtual] |
| createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GLHardwareBufferManager | [virtual] |
| createVertexBufferBinding(void) | Ogre::HardwareBufferManager | [virtual] |
| createVertexDeclaration(void) | Ogre::GLHardwareBufferManager | [virtual] |
| destroyAllBindings(void) | Ogre::HardwareBufferManager | [protected, virtual] |
| destroyAllDeclarations(void) | Ogre::HardwareBufferManager | [protected, virtual] |
| destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::HardwareBufferManager | [virtual] |
| destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::GLHardwareBufferManager | [virtual] |
| FreeTemporaryVertexBufferList typedef | Ogre::HardwareBufferManager | [protected] |
| FreeTemporaryVertexBufferMap typedef | Ogre::HardwareBufferManager | [protected] |
| getGLType(unsigned int type) | Ogre::GLHardwareBufferManager | [static] |
| getGLUsage(unsigned int usage) | Ogre::GLHardwareBufferManager | [static] |
| getSingleton(void) | Ogre::HardwareBufferManager | [static] |
| getSingletonPtr(void) | Ogre::HardwareBufferManager | [static] |
| GLHardwareBufferManager() | Ogre::GLHardwareBufferManager | |
| HardwareBufferManager() | Ogre::HardwareBufferManager | |
| IndexBufferList typedef | Ogre::HardwareBufferManager | [protected] |
| makeBufferCopy(const HardwareVertexBufferSharedPtr &source, HardwareBuffer::Usage usage, bool useShadowBuffer) | Ogre::HardwareBufferManager | [protected] |
| mFreeTempVertexBufferMap | Ogre::HardwareBufferManager | [protected] |
| mIndexBuffers | Ogre::HardwareBufferManager | [protected] |
| ms_Singleton | Ogre::Singleton< HardwareBufferManager > | [protected, static] |
| mTempVertexBufferLicenses | Ogre::HardwareBufferManager | [protected] |
| mVertexBufferBindings | Ogre::HardwareBufferManager | [protected] |
| mVertexBuffers | Ogre::HardwareBufferManager | [protected] |
| mVertexDeclarations | Ogre::HardwareBufferManager | [protected] |
| registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) | Ogre::HardwareBufferManager | [virtual] |
| releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::HardwareBufferManager | [virtual] |
| Singleton(void) | Ogre::Singleton< HardwareBufferManager > | |
| TemporaryVertexBufferLicenseList typedef | Ogre::HardwareBufferManager | [protected] |
| VertexBufferBindingList typedef | Ogre::HardwareBufferManager | [protected] |
| VertexBufferList typedef | Ogre::HardwareBufferManager | [protected] |
| VertexDeclarationList typedef | Ogre::HardwareBufferManager | [protected] |
| ~GLHardwareBufferManager() | Ogre::GLHardwareBufferManager | |
| ~HardwareBufferManager() | Ogre::HardwareBufferManager | [virtual] |
| ~Singleton(void) | Ogre::Singleton< HardwareBufferManager > | |