| __SetRenderState(D3DRENDERSTATETYPE state, DWORD value) | Ogre::D3DRenderSystem | [private] |
| __SetTextureStageState(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) | Ogre::D3DRenderSystem | [private] |
| _applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::D3DRenderSystem | [virtual] |
| _beginFrame(void) | Ogre::D3DRenderSystem | [virtual] |
| _beginGeometryCount(void) | Ogre::RenderSystem | [virtual] |
| _disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | [virtual] |
| _disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | [virtual] |
| _endFrame(void) | Ogre::D3DRenderSystem | [virtual] |
| _getCullingMode(void) const | Ogre::RenderSystem | [virtual] |
| _getCurrentAnisotropy(size_t unit) | Ogre::D3DRenderSystem | [private] |
| _getFaceCount(void) const | Ogre::RenderSystem | [virtual] |
| _getFilter(FilterType ft, FilterOptions fo) const | Ogre::D3DRenderSystem | [private] |
| _getFilterCode(FilterType ft) const | Ogre::D3DRenderSystem | [private] |
| _getVertexCount(void) const | Ogre::RenderSystem | [virtual] |
| _getViewport(void) | Ogre::RenderSystem | [virtual] |
| _initRenderTargets(void) | Ogre::RenderSystem | [virtual] |
| _makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | [virtual] |
| _makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | [virtual] |
| _makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | [virtual] |
| _notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | [virtual] |
| _notifyDeviceLost(void) | Ogre::D3DRenderSystem | |
| _ogreTexTypeToD3DTexType(TextureType ogreTexType) | Ogre::D3DRenderSystem | [private] |
| _recreateContext(void) | Ogre::D3DRenderSystem | |
| _render(const RenderOperation &op) | Ogre::D3DRenderSystem | [virtual] |
| _restoreLostDevice(void) | Ogre::D3DRenderSystem | |
| _restoreSurfaces(void) | Ogre::D3DRenderSystem | |
| _setAlphaRejectSettings(CompareFunction func, unsigned char value) | Ogre::D3DRenderSystem | [virtual] |
| _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3DRenderSystem | [virtual] |
| _setCullingMode(CullingMode mode) | Ogre::D3DRenderSystem | [virtual] |
| _setDepthBias(ushort bias) | Ogre::D3DRenderSystem | [virtual] |
| _setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3DRenderSystem | [virtual] |
| _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3DRenderSystem | [virtual] |
| _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3DRenderSystem | [virtual] |
| _setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3DRenderSystem | [virtual] |
| _setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end) | Ogre::D3DRenderSystem | [virtual] |
| _setProjectionMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | [virtual] |
| _setRasterisationMode(SceneDetailLevel level) | Ogre::D3DRenderSystem | [virtual] |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) | Ogre::D3DRenderSystem | [virtual] |
| _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3DRenderSystem | [virtual] |
| _setTexture(size_t unit, bool enabled, const String &texname) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureAddressingMode(size_t unit, TextureUnitState::TextureAddressingMode tam) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureCoordSet(size_t unit, size_t index) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3DRenderSystem | [virtual] |
| _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3DRenderSystem | [virtual] |
| Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | [virtual] |
| _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | [virtual] |
| _setViewMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | [virtual] |
| _setViewport(Viewport *vp) | Ogre::D3DRenderSystem | [virtual] |
| _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | [virtual] |
| _setWorldMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | [virtual] |
| _updateAllRenderTargets(void) | Ogre::RenderSystem | [virtual] |
| _useLights(const LightList &lights, unsigned short limit) | Ogre::D3DRenderSystem | [virtual] |
| addListener(Listener *l) | Ogre::RenderSystem | [virtual] |
| attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | [virtual] |
| bindGpuProgram(GpuProgram *prg) | Ogre::D3DRenderSystem | [virtual] |
| bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params) | Ogre::D3DRenderSystem | [virtual] |
| clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3DRenderSystem | [virtual] |
| convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::D3DRenderSystem | [virtual] |
| convertCompareFunction(CompareFunction func) | Ogre::D3DRenderSystem | [private] |
| convertD3DMatrix(const D3DMATRIX &mat) | Ogre::D3DRenderSystem | [private] |
| convertStencilOp(StencilOperation op) | Ogre::D3DRenderSystem | [private] |
| createHardwareOcclusionQuery(void) | Ogre::D3DRenderSystem | [virtual] |
| createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0) | Ogre::D3DRenderSystem | [virtual] |
| createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3DRenderSystem | [virtual] |
| D3D_TEX_TYPE_CUBE enum value | Ogre::D3DRenderSystem | [private] |
| D3D_TEX_TYPE_NORMAL enum value | Ogre::D3DRenderSystem | [private] |
| D3D_TEX_TYPE_VOLUME enum value | Ogre::D3DRenderSystem | [private] |
| D3DRenderSystem(HINSTANCE hInstance) | Ogre::D3DRenderSystem | |
| destroyRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| destroyRenderTexture(const String &name) | Ogre::RenderSystem | [virtual] |
| destroyRenderWindow(RenderWindow *pWin) | Ogre::D3DRenderSystem | |
| Ogre::RenderSystem::destroyRenderWindow(const String &name) | Ogre::RenderSystem | [virtual] |
| detachRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| eD3DTexType enum name | Ogre::D3DRenderSystem | [private] |
| enableClipPlane(ushort index, bool enable) | Ogre::D3DRenderSystem | [virtual] |
| fireEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | [protected, virtual] |
| getCapabilities(void) const | Ogre::RenderSystem | |
| getConfigOptions(void) | Ogre::D3DRenderSystem | [virtual] |
| getDirectDrawDrivers(void) | Ogre::D3DRenderSystem | [private] |
| getErrorDescription(long errorNumber) const | Ogre::D3DRenderSystem | [virtual] |
| getHorizontalTexelOffset(void) | Ogre::D3DRenderSystem | [virtual] |
| getMaximumDepthInputValue(void) | Ogre::D3DRenderSystem | [virtual] |
| getMinimumDepthInputValue(void) | Ogre::D3DRenderSystem | [virtual] |
| getName(void) const | Ogre::D3DRenderSystem | [virtual] |
| getRenderSystemEvents(void) const | Ogre::RenderSystem | [virtual] |
| getRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| getRenderTargetIterator(void) | Ogre::RenderSystem | [virtual] |
| getVerticalTexelOffset(void) | Ogre::D3DRenderSystem | [virtual] |
| getWaitForVerticalBlank(void) const | Ogre::RenderSystem | |
| getWBufferEnabled(void) const | Ogre::RenderSystem | |
| initConfigOptions(void) | Ogre::D3DRenderSystem | [private] |
| initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3DRenderSystem | [virtual] |
| initInputDevices(void) | Ogre::D3DRenderSystem | [private] |
| ListenerList typedef | Ogre::RenderSystem | [protected] |
| mActiveDDDriver | Ogre::D3DRenderSystem | [private] |
| mActiveRenderTarget | Ogre::RenderSystem | [protected] |
| mActiveViewport | Ogre::RenderSystem | [protected] |
| makeD3DMatrix(const Matrix4 &mat) | Ogre::D3DRenderSystem | [private] |
| mCapabilities | Ogre::RenderSystem | [protected] |
| mCullingMode | Ogre::RenderSystem | [protected] |
| mCurrentLights | Ogre::D3DRenderSystem | [private] |
| mD3DDeviceDesc | Ogre::D3DRenderSystem | [private] |
| mDeviceLost | Ogre::D3DRenderSystem | [private] |
| mDriverList | Ogre::D3DRenderSystem | [private] |
| mEventListeners | Ogre::RenderSystem | [protected] |
| mEventNames | Ogre::RenderSystem | [protected] |
| mFaceCount | Ogre::RenderSystem | [protected] |
| mGpuProgramManager | Ogre::D3DRenderSystem | [private] |
| mHardwareBufferManager | Ogre::D3DRenderSystem | [private] |
| mhInstance | Ogre::D3DRenderSystem | [private] |
| mInvertVertexWinding | Ogre::RenderSystem | [protected] |
| mlpD3DDevice | Ogre::D3DRenderSystem | [private] |
| mManualBlendColours | Ogre::RenderSystem | [protected] |
| mOptions | Ogre::D3DRenderSystem | [private] |
| mPrioritisedRenderTargets | Ogre::RenderSystem | [protected] |
| mRenderTargets | Ogre::RenderSystem | [protected] |
| mSavedDestFactor | Ogre::D3DRenderSystem | [private] |
| mSavedSrcFactor | Ogre::D3DRenderSystem | [private] |
| mTexStageDesc | Ogre::D3DRenderSystem | [private] |
| mTextureManager | Ogre::RenderSystem | [protected] |
| mVertexCount | Ogre::RenderSystem | [protected] |
| mViewMatrix | Ogre::D3DRenderSystem | [private] |
| mVSync | Ogre::RenderSystem | [protected] |
| mWBuffer | Ogre::RenderSystem | [protected] |
| mWorldMatrices | Ogre::RenderSystem | [protected] |
| processInputDevices(void) | Ogre::D3DRenderSystem | [private] |
| refreshDDSettings(void) | Ogre::D3DRenderSystem | [private] |
| reinitialise(void) | Ogre::D3DRenderSystem | [virtual] |
| removeListener(Listener *l) | Ogre::RenderSystem | [virtual] |
| RenderSystem() | Ogre::RenderSystem | |
| RenderTargetIterator typedef | Ogre::RenderSystem | |
| setAmbientLight(float r, float g, float b) | Ogre::D3DRenderSystem | [virtual] |
| setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3DRenderSystem | [virtual] |
| Ogre::RenderSystem::setClipPlane(ushort index, const Plane &p) | Ogre::RenderSystem | [virtual] |
| setClipPlanes(const PlaneList &clipPlanes) | Ogre::D3DRenderSystem | [virtual] |
| setConfigOption(const String &name, const String &value) | Ogre::D3DRenderSystem | [virtual] |
| setD3DLight(size_t index, Light *light) | Ogre::D3DRenderSystem | [private] |
| setInvertVertexWinding(bool invert) | Ogre::RenderSystem | [virtual] |
| setLightingEnabled(bool enabled) | Ogre::D3DRenderSystem | [virtual] |
| setNormaliseNormals(bool normalise) | Ogre::D3DRenderSystem | [virtual] |
| setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3DRenderSystem | [virtual] |
| setShadingType(ShadeOptions so) | Ogre::D3DRenderSystem | [virtual] |
| setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::D3DRenderSystem | [virtual] |
| setStencilCheckEnabled(bool enabled) | Ogre::D3DRenderSystem | [virtual] |
| setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3DRenderSystem | [virtual] |
| setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3DRenderSystem | [virtual] |
| setWaitForVerticalBlank(bool enabled) | Ogre::RenderSystem | |
| setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
| shutdown(void) | Ogre::D3DRenderSystem | [virtual] |
| unbindGpuProgram(GpuProgramType gptype) | Ogre::D3DRenderSystem | [virtual] |
| validateConfigOptions(void) | Ogre::D3DRenderSystem | [virtual] |
| ~D3DRenderSystem() | Ogre::D3DRenderSystem | |
| ~RenderSystem() | Ogre::RenderSystem | [virtual] |