| getDirection(void) const | Ogre::Ray | |
| getOrigin(void) const | Ogre::Ray | |
| getPoint(Real t) const | Ogre::Ray | |
| intersects(const Plane &p) const | Ogre::Ray | |
| intersects(const PlaneBoundedVolume &p) const | Ogre::Ray | |
| intersects(const Sphere &s) const | Ogre::Ray | |
| intersects(const AxisAlignedBox &box) const | Ogre::Ray | |
| mDirection | Ogre::Ray | [protected] |
| mOrigin | Ogre::Ray | [protected] |
| operator *(Real t) const | Ogre::Ray | |
| Ray() | Ogre::Ray | |
| Ray(const Vector3 &origin, const Vector3 &direction) | Ogre::Ray | |
| setDirection(const Vector3 &dir) | Ogre::Ray | |
| setOrigin(const Vector3 &origin) | Ogre::Ray | |
| ~Ray() | Ogre::Ray | [virtual] |
Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:38:31 2005