#include <OgreStaticGeometry.h>
Public Types | |
| typedef std::map< String, MaterialBucket * > | MaterialBucketMap |
| Lookup of Material Buckets in this region. | |
| typedef MapIterator< MaterialBucketMap > | MaterialIterator |
| Iterator over the materials in this LOD. | |
Public Member Functions | |
| LODBucket (Region *parent, unsigned short lod, Real lodDist) | |
| virtual | ~LODBucket () |
| Region * | getParent (void) |
| ushort | getLod (void) const |
| Get the lod index. | |
| Real | getSquaredDistance (void) const |
| Get the lod squared distance. | |
| void | assign (QueuedSubMesh *qsm, ushort atLod) |
| Assign a queued submesh to this bucket, using specified mesh LOD. | |
| void | build (bool stencilShadows) |
| Build. | |
| void | addRenderables (RenderQueue *queue, RenderQueueGroupID group, Real camSquaredDistance) |
| Add children to the render queue. | |
| MaterialIterator | getMaterialIterator (void) |
| Get an iterator over the materials in this LOD. | |
| void | dump (std::ofstream &of) const |
| Dump contents for diagnostics. | |
Protected Attributes | |
| Region * | mParent |
| Pointer to parent region. | |
| unsigned short | mLod |
| LOD level (0 == full LOD). | |
| Real | mSquaredDistance |
| distance at which this LOD starts to apply (squared) | |
| MaterialBucketMap | mMaterialBucketMap |
| Lookup of Material Buckets in this region. | |
| QueuedGeometryList | mQueuedGeometryList |
| Geometry queued for a single LOD (deallocated here). | |
Definition at line 295 of file OgreStaticGeometry.h.
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Lookup of Material Buckets in this region.
Definition at line 299 of file OgreStaticGeometry.h. |
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Iterator over the materials in this LOD.
Definition at line 327 of file OgreStaticGeometry.h. |
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Add children to the render queue.
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Assign a queued submesh to this bucket, using specified mesh LOD.
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Build.
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Dump contents for diagnostics.
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Get the lod index.
Definition at line 316 of file OgreStaticGeometry.h. References Ogre::ushort. |
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Get an iterator over the materials in this LOD.
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Definition at line 314 of file OgreStaticGeometry.h. |
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Get the lod squared distance.
Definition at line 318 of file OgreStaticGeometry.h. References Ogre::Real. |
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LOD level (0 == full LOD).
Definition at line 304 of file OgreStaticGeometry.h. |
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Lookup of Material Buckets in this region.
Definition at line 308 of file OgreStaticGeometry.h. |
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Pointer to parent region.
Definition at line 302 of file OgreStaticGeometry.h. |
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Geometry queued for a single LOD (deallocated here).
Definition at line 310 of file OgreStaticGeometry.h. |
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distance at which this LOD starts to apply (squared)
Definition at line 306 of file OgreStaticGeometry.h. |
Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:40:26 2005